# Copyright 2014-2015 ARM Limited # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # import os import json from wlauto.common.android.workload import GameWorkload from wlauto.exceptions import WorkloadError, DeviceError class Anomaly2(GameWorkload): name = 'anomaly2' description = """ Anomaly 2 game demo and benchmark. Plays three scenes from the game, benchmarking each one. Scores reported are intended to represent overall perceived quality of the game, based not only on raw FPS but also factors like smoothness. """ package = 'com.elevenbitstudios.anomaly2Benchmark' activity = 'com.android.Game11Bits.MainActivity' loading_time = 30 asset_file = 'obb:com.elevenbitstudios.anomaly2Benchmark.tar.gz' def reset(self, context): pass def update_result(self, context): super(Anomaly2, self).update_result(context) sent_blobs = {'data': []} with open(self.logcat_log) as fh: for line in fh: if 'sendHttpRequest: json = ' in line: data = json.loads(line.split('json = ')[1]) sent_blobs['data'].append(data) if 'scene' not in data['intValues']: continue scene = data['intValues']['scene'] score = data['intValues']['score'] fps = data['floatValues']['fps'] context.result.add_metric('scene_{}_score'.format(scene), score) context.result.add_metric('scene_{}_fps'.format(scene), fps) outfile = os.path.join(context.output_directory, 'anomaly2.json') with open(outfile, 'wb') as wfh: json.dump(sent_blobs, wfh, indent=4) def teardown(self, context): self.device.execute('am force-stop {}'.format(self.package))