Authors: Zezhou Chen,Zhaoxiang Liu,Huan Hu,Jinqiang Bai,Shiguo Lian,Fuyuan Shi,Kai Wang
ArXiv: 1908.07750
Document:
PDF
DOI
Abstract URL: https://arxiv.org/abs/1908.07750v1
To improve the experiences of face-to-face conversation with avatar, this paper presents a novel conversation system. It is composed of two sequence-to-sequence models respectively for listening and speaking and a Generative Adversarial Network (GAN) based realistic avatar synthesizer. The models exploit the facial action and head pose to learn natural human reactions. Based on the models' output, the synthesizer uses the Pixel2Pixel model to generate realistic facial images. To show the improvement of our system, we use a 3D model based avatar driving scheme as a reference. We train and evaluate our neural networks with the data from ESPN shows. Experimental results show that our conversation system can generate natural facial reactions and realistic facial images.